Spamsieve big sur9/2/2023 ![]() ![]() Looking at my build logs in Xcode (which helpfully show the time for each step), I noticed that code signing was taking up a significant amount of time. The code for the site is on GitHub under the Xcode-Tips organization. So, that is what I did instead! Say hello to Xcode Tips, a resource for the community to find and share their Xcode workflows, tips, tricks, and optimizations. I thought, wouldn’t it be nice if the iOS and macOS developer community had a single place to find and share Xcode tips? But as I started, I realized that the resulting markdown file would not be easily discoverable or shareable. ![]() I started saving links and planned to add a new “Xcode tips” section to my TIL repo on GitHub to reference later. If you don’t like Big Sur’s new title style and want to revert to how it looks in Catalina: defaults write -g NSWindowSupportsAutomaticInlineTitle -bool false Visual Comparison of macOS Catalina and Big Sur.Design and Implement macOS 11 Document Icons.System Preferences now shows more slices of dynamic desktops. And the selected menu name in the menu bar is more prominent (the background behind the text is darker). The transparency of menu listings has also been reduced over time: Beta 10 here is slightly less transparent than even Beta 8. What I feel, instead, is that behind this user interface redesign there was one simple major directive that came from above: Make it look more like iOS. No matter how hard Apple tries to spin it, when I’m using Big Sur, I’m not feeling that the reasoning behind all these UI changes was Let’s take the great Mac OS user interface we’ve been perfecting for years and make it better. That doesn’t mean it’s a great plan, though. They have a plan and they’re demonstrating they’re willing to stick with it. Apple believes to be doing good work with Big Sur’s user interface. It means that Apple really believes in this redesign. Instead, all visual changes at the UI level so far have been surprisingly restrained. As I was saying before, I expected the first betas to be a rough design sketch, bound to be drastically improved upon (not simply refined) from beta release to beta release. ![]()
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